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In a world...
September 4, 2008 at 11:12 AM by Justin KerrDon LaFontaine passed away this weekend. If you don't recognize the name, you'll probably recognize the voice. Don was the voice for over 4,000 movie trailers dating back to the 60's. You'll be missed, Don. |
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Creative Questionnaire: Suzie Im
September 4, 2008 at 10:33 AM by Justin Kerr![]() Suzie Im is a Senior Web Art Director at Cadence Design Systems in San Jose, CA. She describes herself as an information/visual design problem solver with a high degree of design skill, innovative spirit, and business responsiveness. Suzie is a graduate of the University of Michigan, Ann Arbor where she received a BS in Graphic Design. Job Description: I collaborate closely with web developers, internal clients, and external agencies to drive concept development and design execution for the visual design of web properties, online campaign deliverables, and online direct mail offers. Current Project: Cadence.com went live on July 13th. It is the culmination of a huge volume of work, going back more than 18 months, which began with planning and defining a new architecture and design for the site. Cadence.com uses new web technologies that enable users to interact with the company and their peers in a more involved community-oriented manner, rather than just passively consuming content. Users can converse with each other and with Cadence in a more conversational way, sharing and learning from the collective participation. This helps us better understand our customers' needs and develop solutions more quickly. Since going live, the site has received positive coverage from several sources including: Web Strategist, PL Design Line, as well as Newfangled. First step in my design process: I first run design concepts/ideas through my head then surf the web to gather more ideas, then search through stock photography sites such as Getty Images to develop concepts. I usually do a rough sketch only if I get completely stuck. Coming up with many options is the key for my design process. Aspect of design I give the highest priority: Design consistency, visual hierarchy, having a clear design theme. Method for overcoming creative block: Caffeine – cannot live without. One typical myth about web design: I still get really frustrated with this statement but sadly, it's true. "If I have a copy of Photoshop, Dreamweaver and Frontpage, I'm a web designer." Most challenging aspect about web design: You need to have a full understanding of business objectives and translate that into a visual system that is user-friendly, brand compliant, clean, innovative, unique, beautiful, and functional. It's challenging to do all of these well but, if you tackle all of the above, you will be proud of what you did! Most underrated aspect of web design: I think web design in general is underrated because people think if they know simple HTML code and have copy of Photoshop they know how to do web design. When I first knew I wanted to be a designer: When I started getting A's in all my design projects in college. :) Inspirations: Everything I see is my design inspiration – from billboard signs to TV commercials. I always ask myself these questions: how would I do it differently? do I like that color, motion-effect, treatment? If you train your eyes to see things from your own design perspective, it's a lot more fun and inspiring. Favorite tool: Firebug, IE Developer's tool. These are the coolest tools ever! Favorite design resource: Surfing the web. There is nothing better than getting design ideas/resources from web. I also speak Korean so it's interesting to browse through what the other side of the world is doing with their online space. Bookmarks: www.lipsum.com, www.webguild.org Design-related book I highly recommend: I used to buy all kinds of design related books and magazines, but I stopped. Nowadays, I usually find design related topics through blogs and forums. I recently read this article on web usability which was quite amusing and interesting. Currently reading: Pretty embarrassing to say but the last book I read was The DaVinci Code. I've been just swamped with work. Yeah… it's an excuse. Life lesson: Overcome and learn from your own mistakes. If I weren't a designer, I'd be... a pianist Favorite (non-design) past time: Playing with my two dogs. Sleeping… |
Tags: design creativity inspiration interview
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Design Guidelines for Agencies, Part 4: Preparing Website Designs for Production
August 27, 2008 at 11:12 AM by Justin Kerr| At Newfangled, we refer to the process of applying the design of a site to its structure as "skinning." Not horribly original but an accurate description. Preparing Photoshop files for "skinning" is an important step in web development and they should be organized in such a way that any developer or programmer can understand and work with them. It may require investing a bit of time to properly prep design files but it will ultimately save production time and can result in cost savings for your client. Photoshop Documents First of all, create separate Photoshop Document (PSD) files for the home page and sub pages. As efficient as it may seem to use one PSD for all your page layouts it's actually easier to work with small, multiple PSD files, each containing a single template. This method also reduces the chance that something will be missed during the skinning process. To keep the total number of PSD files small, represent the entire site with a home page layout and a handful of sub page templates. Simpler is better. If you want to score extra points with your web developer, create a "style guide" PSD that provides some Cascading Style Sheet (CSS) specs for the site's content. CSS defines a website's common page components such as the font size and style for body copy, page headers, sub heads, etc. Download a sample PSD file (1.7MB) Optimizing Photoshop Layers In each PSD, layers and layer folders should be well organized and labeled. Don't make the developer guess what "layer 56" contains; provide useful descriptions like "main nav over state." Use layer folders to group related layers together and delete any unused layers or layer styles to reduce clutter and shrink the PSD file size. ![]() To highlight layers that have special functionality, assign them a color. For example, if you've created an "over state" layer for a navigation graphic, assign it a color and leave the layer in the "off" state (by clicking on the eye icon next to the layer). To assign a color, right-click (or control-click) on the layer to bring up the layer features menu. Select "Layer Properties…" and in the resulting dialogue box choose a color from the pull down menu. You can assign colors to layer folders as well (the color highlight will be applied to all the layers in the folder). Another useful tool for highlighting special features in your designs is Photoshop's Notes Tool. You'll find it in the tool palette (it looks like a small sticky note). Place these notes anywhere in your layout; they show up as small yellow icons that you can double-click to edit. Keep the text of these notes brief; any complex instructions for your developer should be stated in an e-mail that can be printed out for reference. "Working" Files vs. "Skinning" Files I keep two copies of each PSD when I'm preparing files for production: a "working" copy with all the artwork and text as separate, non-flattened layers; and a "skinning" copy that is optimized for the developer. Working files are useful for making edits later when the client wants to change a background graphic or update the main navigation bar. All your graphic text (with custom fonts) and multiple-layer artwork will be intact and easy to change. Skinning files are the PSDs that you will give to your developer. Graphic text should be rasterized as artwork to eliminate the need for custom fonts during the skinning process. Text that will be generated as HTML should be retained as a text layer with anti-aliasing disabled. And complex graphics should be flattened to keep the PSD file simple and small in size. Download a sample PSD file (2.2MB) These are some basic organization and optimization tips. As you work with more and more PSD files, you'll discover additional methods for reducing production time, saving money and keeping your web developer from grumbling under their breath every time you send them a layout. |
Tags: web_design agencies photoshop guidelines
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RotM: Skitch, screen capture utility
August 27, 2008 at 12:54 PM by Justin Kerr| August's Resource of the Month is Skitch. I've been using it the past few months to help me with my site testing. Being able to quickly add images in my error reports is very useful since it's often times difficult to describe in words what I'm seeing. Aside from Skitch's "my-pretty-pony" look and feel, it's easy to use and it works in both my Mac testing environment and in Parallels for PC testing. It's also free (for now). I've used Snapz Pro X for several years now and I'll continue to use it for its advanced features (and the fact that I paid for it). But for quick screen shots that you can annotate and drag and drop into another application, Skitch is the clear winner. In case you're wondering why Resource of the Week is now called Resource of the Month – I've been busy, ok? |
Tags: resources
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Creative Questionnaire: Able Parris
August 20, 2008 at 4:16 PM by Justin Kerr![]() Able Parris is a website designer and developer for Newfangled Web Factory. Able's 29-year journey as an artist and designer has been a rich and varied one. His first job, building barbed wire fences in Wyoming, gave him an appreciation for hand-crafted work. A self-professed amateur photographer, Able has spent time exploring fine arts at Rhode Island College and Rhode Island School of Design, remodeled houses, built websites, taught himself the guitar and established himself as Newfangled's resident gardener. You can see some of his work at ableparris.com. Job Description: I design and do some light development, as well as hold the unofficial role of Minister of Office Culture at Newfangled Web Factory. Current Project: It's not unusual that I have several projects going on at the same time. In fact, I almost prefer it that way. I am currently designing DataSynapse.com, 3Cups.net, and NestedHome.com. First step in my design process: I try not to walk into the design process blindly. The first step is to have a conversation with the client to get a clear idea of their objectives, what their competitors are doing and how we can do it better, and get an idea of how they plan on growing in the coming years. Aspect of design I give the highest priority: Purpose. I believe design is mainly problem-solving, and that without purpose a project will fail. If I can get an good idea of the purpose of a project, I can come up with a solution that will help it succeed. Without purpose I am just making a bad idea look good. Method for overcoming creative block: Coffee and a cinnamon bun. One typical myth about web design: “It's easy, my cousin does it.” Most challenging aspect about web design: When I first started in web design it was to build my online portfolio, and I really wanted it to be like a book. But the internet is not like a book, and it doesn't look like it's going to be anything like a book anytime soon. The great thing about a book is that it has a front and a back; it's easy to navigate. Websites are more like stacks of loose papers than books. The most challenging aspect of web design is designing in such a way to where the user can get information quickly and easily. Most underrated aspect of web design: White space When I first knew I wanted to be a designer: It's hard to believe, but I didn't know what a “designer” was until 2002. I had been a photographer for years, and had even designed a lot of things and had an interest in architecture. When I realized you could get a degree in design and do it for a living I decided to give it a try. Inspirations: I am most inspired by nature, but I get a lot of my ideas when I exercise. It's too bad, because I hardly get either! Favorite tool: Moleskine sketchbook Favorite design resource: The films of Charles and Ray Eames The one typeface for a deserted island stay: I would just like to be able to read my own handwriting. Bookmarks: nytimes.com, ilovetypography.com, designobserver.com Design-related book I highly recommend: The Wilco Book, although I don't own my own copy Currently reading: A Kierkegaard Anthology, and Dante's Inferno. (You caught me during one of my heavier reading schedules!) Life lesson: Hang out with people better than you who cause you to be a better person. If I weren't a designer, I'd be... a gardener Favorite (non-design) past time: Playing my 1940's Silvertone acoustic guitar |
Tags: design creativity inspiration interview
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Design Guidelines for Agencies, Part 3: Preparing Photoshop Files for Web Design
August 18, 2008 at 3:47 PM by Justin Kerr| Preparing proper Photoshop files is an important part of designing for the web. If you're creating web page layouts in anything other than Photoshop, see my previous post in this series. In this installment I'll cover how to prepare Photoshop for web design. Preparing your finished design files for production will be covered in another post. The topic of web design is a deep well and there are more than enough books and websites out there to sufficiently cover the topic. For further reading, see the bottom of this post for some links. Screen Real Estate Your client might request that all of their important home page content reside "above the fold." This may have been a reasonable request a several years ago, but now it's irrelevant due to how web usage habits have changed over time. Document Settings Resolution is 72 pixels per inch for on-screen design. It would be higher (266-400ppi) if you were designing for print. That's one of the advantages of designing for the web: you design at actual resolution or, in other words, what you design is what you get. Color mode should be RGB since that's the native mode for anything viewed on-screen. Color bit depth should be set to 8 bit. This yields a palette of 16 millions colors. The web-safe color palette (216 colors) is another antiquated web standard, due to advances in computer hardware.
Site Structure Another consideration is whether your site will be fixed or fluid. A fixed site will maintain its set width no matter how wide the browser window is extended while the content of a fluid site will expand and contract with the browser window. Actually, even most fluid sites use a mix of expandable and fixed content. Amazon.com has a fluid header and main content with fixed width side bars. Which should you use? That's like trying to decide which is better: Coke or Pepsi. Your choice will depend on the needs of the client, the target audience and the content of the site. You can read about the advantages and disadvantages of fluid vs. fixed here. The web is a dynamic medium (unlike print, which is static) and your site will render differently based on which browser, OS platform and monitor it's viewed. However, that doesn't mean you should disregard grids and page templates. Setting up a grid for a website is just as important as it is for a magazine or newspaper and it can save you from reinventing the wheel every time you create a new page for your site. Your grid structure will vary depending on whether you've chosen to make your site fluid or fixed. Mark Boulton outlines some simple steps to designing grids on his blog; and his SXSW presentation (PDF) is excellent as well. Creating page templates will help you avoid having to lay out every page in the site. No matter how complex the site is you should be able to break it down into a handful of template pages (each with its own grid) that can handle any content situation. Since the home page is the visual "front door" to a site, it usually is a "one off" design that contains functionality or components not found on any other page in the site. Next time: How To Prepare Your Website Designs for Production
Web Design Resources A List Apart Vitamin Mark Boulton Andy Rutledge Cameron Moll (portfolio) Web Designer Wall |
Tags: agencies photoshop guidelines web_design
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The Evolution of Banner Ads
August 18, 2008 at 4:25 PM by Justin Kerr| I've noticed that banner ads have evolved over time. From static billboards to flash-based interactive banners to "floating" ads (those have to be the most annoying) to 10-second commercials and mini movies. Today, I stumbled upon a mini website contained inside a standard 728 x 90 banner ad. The banner advertises a new type of litter box with three pull downs revealing a demo video, testimonials and an interactive diagram. I was impressed with how much layered information the banner was able to contain and I liked that I could explore the product without being jerked away to another site. I suppose it won't be long until these mini-site banner ads start sporting banner ads themselves.
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Tags: ads banners websites
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Browser of the Future?
August 8, 2008 at 2:56 PM by Justin KerrAurora (Part 1) from Adaptive Path on Vimeo. Adaptive Path has designed a future browser concept named Aurora for Mozilla Labs' Conceptual Browser Series. Four "walk through" videos featuring everyday scenarios show how Aurora would retrieve, display and contextually relate information. While I like some of the elements presented in the concept such as natural interaction (Á la iPhone) and contextual data relationships, I find the overall UI complex and non-intuitive. For example, the browser's "data cloud" spatial view is a mess; it reminds me of my cluttered dining room table (from which I can never find anything, even if I'm staring right at it). Also, the over-reliance on icons without text identifiers will leave the user hunting and pecking for the correct action item. What I found more far more intriguing (and executable) is the "dummy" NYT sports page used in the first video. It was designed by Andy Rutledge from Unit Interactive and contains some great UI concepts. |
Tags: usability web_design content information_design
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Everyday Design
August 6, 2008 at 3:15 PM by Justin Kerr There are many instances of design that are part of our everyday lives but don't wind up in Communication Arts or win Webbys. The Nutrition Facts label is a beautiful piece of information design that millions of people see every day but most don't give a second thought.
Prior to 1990, there were no standards for displaying nutrition information on food packaging. That year, Congress passed a law requiring the FDA to develop a new, universal label. It had to convey complex information in a manner that anyone could understand, it had to be devoid of any color or complex graphics to withstand poor quality printing and it had to be as small as possible to accommodate the demands of food manufacturers who did not want to relinquish valuable label real estate. |
Tags: information_design government design
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Design Guidelines for Agencies, Part 2: What's So Great About Photoshop?
August 4, 2008 at 4:58 PM by Justin Kerr| Newfangled works with many advertising and marketing agencies and we love to provide their clients with well-designed, highly-functional web sites. However, some of the art files we receive from agencies are less than optimal for our purposes. Photoshop is Newfangled's standard for creating web page layouts but we've received layouts in many formats including PDFs, Microsoft Word documents, Illustrator files and even PowerPoint slides. One of the key reasons we create layouts in Photoshop is the ability to build a 1:1 representation of what the final page will look like in a browser, right down to the individual pixels. The difficulty in translating a file from any other program is that it requires practically rebuilding the layout from scratch in Photoshop, using the provided file as a rough guide. Adobe Illustrator is a great program for building precise, vector-based artwork but it comes up short as a tool for building web pages. The issue lies in importing an AI file into Photoshop and how differently the two programs render artwork. Illustrator is a vector-based program and Photoshop is a bitmap-based (or raster-based) program. If you open an AI file in Photoshop, Photoshop attempts to translate the vector artwork into a bitmap image. This rasterization creates blurred lines along horizontal and vertical edges which can make slicing up the layout accurately for web application difficult, if not impossible.
Note: This post is a reworking of an October 2007 article in
which I recommended a solution for sucessfully importing Illustrator
files into Photoshop for the purposes of web page layout. After further
research, I discovered the solution is incomplete and not adequate for
Newfangled standards. |
Tags: agencies guidelines illustrator photoshop
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I love typography, but this is a stretch.
July 23, 2008 at 11:50 AM by Justin Kerr| Chris Butler recently posted a link to an article by David Appell claiming that most of the blogosphere is pure fluff. I was skeptical of this claim but since coming across a blog devoted completely to the ampersand I've started to rethink David's point. |
Tags: typography
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Design Guidelines for Agencies, Part 1: Calibrating Your Equipment
July 22, 2008 at 10:20 AM by Justin Kerr| Newfangled is always looking for ways to improve our agency relationships and make the web development process more productive and enjoyable. With that in mind, I've decided to write a series of how-to posts to help agencies create useful, well-organized and properly calibrated design files for the web.
Hardware Calibration Important: The following calibration instructions pertain to creating images for the web. If you've already calibrated your equipment to be optimized for print, make a note of those settings (or save them as custom settings) so you can return to them later. The simplest way to set your monitor to the correct gamma and color space is to open your system preferences panel and choose "Displays" under the Hardware category. Select the third tab, "Color." You'll see a list of Display Profiles on the left. The highlighted selection is your current color space. Scroll down until you see "sRGB IEC61966-2.1" and select it. If you have a laptop with an external monitor, make sure to adjust both your laptop screen and external monitor. Viola. Now you can close the System Preferences panel.
To calibrate your monitor for the lighting conditions of the room you're working in (I recommend this) click the "Calibrate…" button in the color preference window. Apple's Color Assistant will guide you through each step and allow you to set the gamma and white point manually. Simply select 2.2 for the gamma and D65 for the white point and save the custom calibration with your name and the date so you can find it in the profile list later.
Software Calibration
Next time: What's So Great About Photoshop? |
Tags: web_design color agencies guidelines
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Font Conference
July 22, 2008 at 3:45 PM by Dzign| Shout out to Able for telling me about this.
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Tags: typography video fonts humor
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Polaroid: Cutting Edge Technology or Dinosaur?
July 3, 2008 at 11:55 AM by DzignPolaroid will be introducing a new ink-less photo printer called the PoGo on July 6th. I know what you're thinking. "Polaroid? They're still around?" Yeah, I figured Polaroid, Kodak, Fuji and Konica would have formed a murder-suicide pact by now given the ubiquitousness of digital cameras. But I guess the originator of instant film isn't ready to cash in their chips just yet. The PoGo uses an ink-less technology that Polaroid has branded as ZINK (zero ink, get it?) which includes a special paper embedded with yellow, magenta and cyan dye crystals, activated with heat pulses from the PoGo printer. The prints are water-resistant, smudge-proof, tear-proof and have a peel-off sticky back. The printer is about the size of small digital camera, runs on batteries and connects to your camera or phone via Bluetooth. What's that? Your camera doesn't have Bluetooth? Well, the PoGo has a USB port as well. Of course you can only buy the ZINK paper from Polaroid and, with over 100 pending patents, you're not going to see a Wal-Mart brand of this paper any time soon. The POGO printer costs about $150. Will the PoGo and ZINK technology single-handedly save Polaroid from sinking? We'll have to wait and see how things...develop. Ok, you can penalize me for that last pun. |
Tags: technology Polaroid photography
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RotW: Andrew Berg's Flash Photo Browser
July 3, 2008 at 1:04 PM by DzignA clever flash-based photo browser that allows the viewer to "flip" through a stack of photos. You can download the source files from Andrew's site. |
Tags: flash design resources tools
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Show Me The Money
June 17, 2008 at 10:38 AM by Dzign
The stock photo companies are desperate for my money. How do I know this? The evidence is all the promotional stuff they send me. Just today I received a package from Jupiter Images. It was a plastic eyeglass case with 3D glasses inside. The included insert directed me to their website where I could look at images from their collection that had been enhanced by another company to be viewed in 3D. So I went to their site and dutifully viewed the slide show. Hey, they sent me free stuff, right? Why wouldn't I oblige by giving them ten minutes of my time? Then there are the countless mailings from Veer. Most of them are beautifully designed, lavishly produced booklets that feature Veer's photos and typefaces in some elaborate narrative such as, "What I Did On My Summer Vacation" or "Great Architectural Masterpieces of the World Reconstructed in Type." I worked as a print designer for several years and I know how expensive it can be to produce and mail these pieces. So why are these stock photo companies wasting my time? Don't they know I have to scrape together the cheapest, most overused stock imagery for my projects because most of my clients don't have a stock photography budget? I would looove to license some of the rights-managed images from sites like Getty and Corbis but I have a hard enough time convincing my clients to spend $49.95 on an image, let alone $495.00. Here's my idea. Instead of sending me 3D glasses or a 45 page booklet on the history of the internet, the stock companies should take the money they blow on promotional mailings and lower the prices of their images. Or, better yet, send me the money and then I can afford to purchase an image that hasn't been seen in every magazine, newspaper and online ad for the past three years. Now you'll excuse me, I need to go see what cnn.com looks like in 3D. |
Tags: advertising photography stock
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Kerr Family Trip 2008
June 13, 2008 at 1:17 PM by Dzign| A few weeks ago the family and I went on our much anticipated semi cross country RV trip. I culled through the 500+ photos and 40+ videos we took while on our journey and compiled them into a music video of sorts. A shout out to Jumpcut, which I used to create the video and is also my Resource of the Week. |
Tags: parenting travel family video
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Where Does Creativity Come From?
June 6, 2008 at 2:10 PM by DzignTags: video creativity satire
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Photoshop Disasters
June 3, 2008 at 3:02 PM by Dzign| Hey, it's great to be back! Wait, who am I kidding? I really wish I were still on vacation but this pesky "work" thing just won't go away. So here we go.
Just to prove that it really does take an artist to use successfully retouch an image check out Photoshop Disasters, a site that catalogs truly horrible commercial image retouching. You can even submit your own finds to be featured on the site. |
Tags: photoshop retouching
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Text Link Styling
June 3, 2008 at 3:22 PM by Dzign| Here's an excellent Design View article by Andy Rutledge about a design element that is often overlooked or designed poorly: the text link. Andy shows how text links can be well-designed and enhance the user experience, rather than detracting from it. |
Tags: design usability links
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RotW: Designers Toolbox
May 13, 2008 at 11:44 AM by Dzign| Although there are far too many "Website of the Week" sites out there, Designers Toolbox has some other features that makes it worth adding to your del.icio.us page.
For print designers, the site has templates you can download for standard folder, envelope and DVD insert sizes. And for web designers, you can download standard form elements (pull downs, radio buttons, check boxes, etc.) for both Mac and PC. Designers Toolbox also has size charts for standard web banner ads. |
Tags: print templates resources design tools
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On The Road Again
May 9, 2008 at 9:06 PM by Dzign| This time next week I will be on the road with my family heading west. It's our first extended trip together in an RV and we'll be recording the journey on our family travel blog. So the next time you have a few minutes to spare (like when you're on hold with tech support) come on over and see if Dad has driven the RV into a ditch yet. |
Tags: blog family RV
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Tell Me Your Problems
April 24, 2008 at 4:01 PM by Dzign| One of the things I've noticed about receiving design feedback from clients is that they frequently offer solutions ("make the text blue") instead of explaining what their problems, or concerns, are with the design ("I'm having a hard time reading the text").
If you surveyed 100 designers and asked them to name one thing they would like their clients to understand it would likely be: designers love to help clients solve their problems. This may be hard to believe, especially if a client recently had a bad experience with some prima donna designer who believes whatever they produce should be accepted without question. Simply telling the designer "make the text blue" doesn't allow them to solve a problem. However, if the client says, "the text is hard to read" or "the site colors seem too dark" the designer can work with the client to come up with a solution. This is far more productive than simply providing the designer with a bulleted list of "solutions" and having them scratch their heads trying to figure out what the client's intentions were. At Newfangled, we provide the client with a Website Profile at the beginning of the project to help them think through some of the aspects of their website that would not be necessarily be obvious to them. Then, when the first round of home page designs are presented, I'll write a brief "rationale" (why I think these designs are appropriate and the thought process behind it) and some prompting questions to help the client review the designs and provide useful feedback. Things we ask clients to keep in mind as they review our website designs:
If the designer can initiate an informative discussion between themselves and the client it will go a long way in helping the client be better engaged in the design process and help the designer come up with good solutions for the client's problems. |
Tags: agencies clients web_design process
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RotW: Color Oracle
April 21, 2008 at 3:44 PM by Dzign
About eight percent of men are affected by some sort of color blindness. This is something to consider when developing the UI of your site. There are many forms of color blindness but the most common, red-green blindness, is by far the most frequent form. Color Oracle is a free, system-level application that applies a filter to your screen to simulate the three types of red-green color-blindness.
One of the most critical components of a website affected by color blindness is the text link. Andy Rutledge has posted a great article on how to style your site's text links to make them more distinctive without having to resort to the hideous <blink> tag. |
Tags: usability web_design color
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Tinyteam.com
April 15, 2008 at 3:48 PM by Dzign| As David St. Hubbins said in Spinal Tap, "It's such a fine line between stupid, and clever."
Tinyteam.com is just over the line into clever. Instead of traditional navigation, this design studio's site uses a Russian-doll-like effect to take you from one page to the next. Of course, it's 100% Flash (and therefore 100% SEO unfriendly) but it is a fun site to play with. Tinyteam also does a good job at focusing their content and limiting the viewers choices (which can sometimes be a good thing). |
Tags: design seo web_design minimalist
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RotW: FontStruct
April 10, 2008 at 12:48 PM by Dzign| Some of you may be familiar with Fontographer, a font creation and editing program popular in the 80's and 90's which uses Bézier curves to create font outlines. The learning curve (no pun intended) for Fontographer is a bit steep – for serious designers only.
Now comes FontStruct, a free, online font construction tool brought to you by FontShop (back in December I wrote about another cool FontShop service, HandFont). FontStruct allows you to build your own fonts using geometric shapes on a grid. When you've finished making your character set, FontStruct will "render" your font so you can download it in TrueType format. And did I mention it's free? The wine-and-brie crowd might turn their collective noses up at such a pedestrian tool as FontStruct, but it's a lot of fun to play with and, who knows, you may discover your inner Erik Spiekermann. |
Tags: design fonts resources typography
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Lorem Ipsum
April 7, 2008 at 4:10 PM by Dzign
The text is not really gibberish but an excerpt from Cicero's, "The Extremes of Good and Evil" written in 45 B.C. You might be asking, "Why is this important?" Well it's not, really. But, just like designers today use type with no knowledge of its origins, Lorem Ipsum is taken for granted. I think having a full knowledge of one's craft makes one a better craftsman. |
Tags: design content lorem_ipsum
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Findability
April 3, 2008 at 3:53 PM by Dzign| Here at Newfangled, we put a lot of emphasis on writing relevant content for websites and SEO strategies. However, connecting people with the information they're looking for goes beyond just these two aspects. Findability permeates every aspect of web development from initial client contact all the way through to sending a site live. A List Apart has a great article on the topic. |
Tags: usability findability clients seo
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Howcast
April 1, 2008 at 3:05 PM by DzignWant to learn how to keep your cat from scratching up your furniture? How to successfully take a cab in NYC? Maybe you've always wanted to build a water-squirting alarm clock. Howcast is the YouTube of how-to guides. It's conveniently organized by categories and the videos range from really useful (how to avoid jetlag) to really weird (how to grow grass in your office mate's keyboard). |
Tags: video resources
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RotW: Grunge Design
March 31, 2008 at 2:23 PM by Dzign| Here are a couple of resources that will help you get in touch with your inner grunge designer.
Urban Dirty offers a selection of free background textures that range from grungy to gritty to slimy. The textures are asymmetrical so you can't create a seamless tiled background from any of them, but they're rendered at 180 DPI in small, medium and large sizes. Go Media's Arsenal site offers textures, vector art and fonts that would appeal to just about any skate rat or tattoo artist. The art is offered in reasonably priced royalty-free collections but you can download free samples here. |
Tags: web_design resources textures grunge
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Print Design Does Not Equal Web Design
March 21, 2008 at 2:43 PM by Dzign| I spent 10 years as a print designer before coming to Newfangled. I knew almost nothing about how to design for the web when I arrived but, over the past eight years, I've picked up a few things and I now understand why it's very different from designing for print.
For example, one of the keys of a successful website is its content. And one of the keys to good design is making sure your site's content is legible. Admittedly, since I've turned 40, I've had to increase the text size on a few of my favorite sites to reduce the strain on my eyes. But the following example was clearly executed by a print designer who believes function follows form instead of the other way around. I had to hit command-plus on my keyboard three times before I could even make out what the text said. Designers who think the web is just an online version of the printed page may as well say there's no difference between Mozart and Van Halen; it's still music, right? I'm not saying that general design principles cannot be applied to the web; good design is still good design. But the medium of the web has unique characteristics that require sensitivity to elements of design that aren't considered (or necessary) in print design.So if you're a print designer looking to break into the world of web design do yourself a favor – before you buy Photoshop, read some books, take a class or kidnap Jakob Nielsen for a weekend and force him to tell you all he knows about user interface design and usability. |
Tags: usability web_design typography print
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Graveyard of Forgotten Design
March 11, 2008 at 11:57 AM by Dzign| When Newfangled designs a website we usually provide the client with three options in the first round of the design process. Not unlike a cage match, three designs enter and one leaves.
So what happens to the other two designs? I've been tempted at times to resurrect one of the discarded layouts and recycle it for a new project but I've seen too many zombie movies to risk having my brain eaten by an old design. However, at a friend's suggestion, I've preserved some of these "forgotten" designs on my design:related page. |
Tags: design clients process


















There are many instances of design that are part of our everyday lives but don't wind up in Communication Arts or win Webbys. The Nutrition Facts label is a beautiful piece of information design that millions of people see every day but most don't give a second thought.







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