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Social Media and the Collective Visual Memory, Part 2
December 3, 2007 at 10:05 am by ChrisIn my last post, I mentioned how Microsoft is utilizing existing communities and social momentum for the purpose of gathering and organizing information, specifically within their Photosynth project. Blaise Aguera y Arcas mentioned in his comments that one could think of Photosynth as "the long tail of Steve Lawler's Virtual Earth" in that it constructed its view from an aggregate of thousands of individual users' images, rather than relying on a centrally created dataset (from vehicles and cameras specifically charged with gathering images). While I marvel at the ingenuity of this, and do consider what they are doing to be a potentially positive advance in technology, I also have some reservations.
As I watched Steve Lawler's demonstration of Virtual Earth, I immediately thought of a computer game I used to play as a kid. In Civilization 2, you start a civilization from the ground up, relying upon knowledge, resources, and warfare to grow and advance. One interesting aspect of the game is that your map, which represents the world as your civilization knows it, will be black in the areas of the globe that you have not yet explored. However, the first civilization to send up the space shuttle will also be the first to return with satellite images of the globe- a major advantage in that they allow you to see your opponents' infrastructure and armies down to the last detail, without having to physically travel to their territory. In this case, the advance in technology leads to a significant strategic advance as well.It seems to me that the same principle applies to the advances we are making today in online visualization technology. If we have the ability to digitally recreate an entire city down to the last detail by aggregating digital photos uploaded across the internet, as well as satellite and vehicle photography, providing what is essentially a detailed map of our infrastructure available online, should we do it? The question reminds me of my first reaction to Google's Street View, which was general unease (If you are unfamiliar with Street View, see the YouTube video below). I did not feel very comfortable with the idea that I could zoom in on a support beam of a highway overpass right near JFK airport, or even situate myself at the airport's front door and get a pretty good idea of the entrances and exits. Couldn't this information be very helpful to a terrorist organization? In a way, I'm starting to feel like we've come back with those first satellite pictures of the globe and just given them away to the world- even to those that we know we cannot trust, perhaps because our achievements have us illegitimately convinced that we are unparalleled in our genius, and untouchable worldwide. |
Tags: social-media user-interface-design software tagging
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Social Media and the Collective Visual Memory
December 2, 2007 at 7:00 pm by Chris
At a recent TED talk, architect Blaise Aguera y Arcas demonstrated a Seadragon zoomable UI-enabled interface called Photosynth. Photosynth creates incredibly detailed and spatial representations of places and objects by assembling the data from multiple images from social sources, like Flickr. As you'll see in the demo video (see below for the embedded YouTube player), the result is extraordinary! Below are Blaise's concluding remarks, which explain the significance of the Seadragon technology. What I find compelling about his comments relates to my previous post, Social Media Tools and Synthetic? Communities, in which I distinguish between social media tools that either utilize existing communities and social momentum for the purpose of gathering and organizing information, or attempt to create communities using online technology and connectivity. I think Photosynth is of the former category. Read and watch below... "What the point here really is, is that we can do things with the social environment. This is now taking data from everybody- from the entire collective memory visually of what the earth looks like- and linking all of that together. All of those photos become linked together and they make something emergent that's greater than the sum of the parts. You have a model that emerges of the entire earth- think of this as the long tail of Steve Lawler's Virtual Earth work (see below for YouTube video of Steve Lawler's presentation)- and this is something that grows in complexity as people use it, and who's benefits become greater to the users as they use it. Their own photos are getting tagged with meta data that somebody else entered. If somebody bothered to tag all of these saints and say who they all are, then my photo of Notre Dame cathedral suddenly gets enriched with all that data, and I can use it as an entry point to dive into that space since that metaverse is using everybody else's photos using a kind of cross-modal and cross-user social experience that way. And of course, a bi-product of all of that is immensely rich virtual models of every interesting part of the earth collected not just from overhead flights and satellite images and so on, but from the collective memory." |
Tags: social-media user-interface-design software tagging
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Organizing Lots and Lots of Content
November 1, 2007 at 5:00 pm by Chris
In September, we went live with Directorship.com, a large-scale project we began work on in January. Directorship Magazine is a publication with leading business and management content for board directors, global business leaders, governance experts, and shareholders, and they needed their website to be a powerful enhancement to their publishing business.While this site could be a case study for just about any of our NewfangledCMS applications (it has Password Protected Content, RSS Feeds, Advanced Website Tracking, Email Newsletters, Google Optimization Tools, Calendar of Events, Date-Based Publishing, Surveys, Polls, E-Commerce, Blogs, User Account Management, Personalization, Data Importing and Exporting, and lots of Custom Applications), as well as our Prototyping process (I posted recently on prototyping, and Mitch and I spent 6 months prototyping Directorship.com!), I really want to highlight two aspects of this project's user interface. In the next two short paragraphs, I'll discuss how a tagging system and a unique search interface make this site something special.
TagsTags really are the backbone of this site. Because it has such a large amount of content, the user interface needs to depend upon some kind of common thread that is more flexible and specific than the traditional navigation systems. Using tags, this site is able to connect most of its various types of content while still organizing it by general categories (magazine articles or news articles) and dates. You'll notice that on any article detail page, a 'Related Content' box serves up links to related articles, blogs, webcasts, etc. based upon having tags in common (see image to the left). The more tags in common, the more 'related' content is. The tags also control how advertisements are placed throughout the site. By tagging advertisements, Directorship is able to more appropriately match ads with content, and offer their partners sponsorhip opportunities rather than just basic participation in a pool of circulating ads (though they can do that too). You'll also see a tag cloud being used as a search option in the unique Advanced Search tool we built. Which leads me to my next point...
SearchAs we prototyped this project, we quickly realized that our standard approach to site search was not going to be adequate for a site with such a large amount of content. While the architecture of the site was already at a point that would be very useful to a navigation-oriented user, we needed something more robust for those users who are more inclined to use a search utility to find what they're looking for. We initially set up an 'Advanced Search' page that was linked from a global navigation menu at the top of the site. This way, anyone could use the basic text search on the main navigation bar, or click to the 'Advanced Search' page if more refinement was necessary. However, we also realized that many searches are going to be refined by the user already being on a particular page of the site, so having to leave that page to use the Advanced Search wasn't very helpful. What we needed was an advanced search tool that would be available on every page but not take up valuable screen real estate if it was not being used.
After we sketched this out, our Developer, Steve Brock, created an elegant ajax Advanced Search tool (see above left) that allows any user to search using a variety of criteria, and even employs a tag cloud as a search option. Justin Kerr, our Creative Director, organized, simplified and styled it to be as easy on the eyes, and as easy to use, as possible.We've continued to improve Directorship.com even since it went live in September. We've added some new functionality, including rotating 'article center' boxes on the homepage that serve up articles based upon sponsorship and tag relevance and using tags to relate opinion polls to particular articles and news stories. Take a look! |
Tags: newfangled web-development tagging user-interface-design design prototyping
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